spwn agent

Spawn an agent - a living identity that inhabits a world

Spawn an agent into an existing world. An agent is backed by a Mind - a persistent directory holding its SOUL.md (purpose, voice, principles), playbooks/, and journal/. The agent survives after the world is destroyed. Skills are build-time dependencies injected into /world/skills/; knowledge lives at /world/knowledge/ inside each world when the manifest opts in via worlds.<name>.knowledge — the path resolves relative to the project root and is shared across every agent in that world.

Usage
spwn agent [name] [flags]
Options
--ephemeralstringRun as ephemeral agent - no Mind, no memory, just execute this task
-h, --helphelp for agent
--importstringImport Mind from tar.gz before spawning
-n, --namestringAgent name (default: default)
-u, --worldstringTarget world ID